Background
Collecting digital art comes down to three things: see it clearly, buy it, move it. The display has to do justice to the work, the issuance has to absorb the rush at the moment a drop opens, and a transfer has to leave the user certain the item is now theirs. Break any one of them and the user does not come back.
What we did
- Built collectible display and detail pages bringing together the artwork, the issuer and the issuance details
- Built the issuance and purchase flow, including drop scenarios
- Built holding and transfer so a user can see what they own and pass it on
- Built the supporting modules: orders, identity verification and the account area
Technical approach
| Module | Our part |
|---|---|
| Display | Collectible list and detail |
| Issuance | Issuance configuration and purchase flow |
| Circulation | Holdings view and transfer |
| Supporting | Orders, identity verification, account |
| Specific stack | Not disclosed |
Results
| Item | Detail |
|---|---|
| Projects | 2 similar projects, merged into this page |
| Product type | Mobile collecting and trading of digital assets |
| Collection and transaction volume | Not disclosed |
| Client name | Not disclosed |
Authorization
The client has not authorized disclosure of project details; this page describes the product's capabilities and the part we delivered.